// DI-MeisterM's 1337 Config :D // Movement keys bind "w" "+forward" bind "s" "+back" bind "a" "+moveleft" bind "d" "+moveright" bind "e" "+movedown" // Weapon settings bind "1" "s_disruptor; s_discus; s_silverclaw; s_glock" bind "2" "s_ionblaster; s_hammer; s_bolter; s_ripgun" bind "3" "s_shotcycler; s_sunflare; s_stavros; s_kcore" bind "4" "s_c4; s_venomous;s_ballista; s_slugger" bind "5" "s_sidewinder; s_trident; s_wyndrax; s_novabeam" bind "6" "s_shockwave; s_zeus; s_nightmare; s_metamaser" bind "q" "s_c4; s_venomous;s_ballista; s_slugger" bind "f" "s_sidewinder; s_trident; s_wyndrax; s_novabeam" set cl_autowweaponswitch "0" // Mouse settings bind "MOUSE1" "+attack" bind "MOUSE2" "+moveup" bind "MWHEELDOWN" "weapnext" bind "MWHEELUP" "weapprev" bind "DOWNARROW" "sensitivity 15.7" bind "UPARROW" "sensitivity 20.0" set lookspring "0" set lookstrafe "1" set m_yaw "0.028927" set m_pitch "-0.028927" set m_filter "1" set freelook "1" set in_joystick "0" set in_mouse "1" // Player settings set name "DI-MeisterM" // MIKIKO //set skinname "skins/mikiko_bod_1.wal" //set modelname "models/global/m_mikiko.dkm" //set character "1" // HIRO set skinname "skins/hiro_bod_1.wal" set modelname "models/global/m_hiro.dkm" set character "0" set skincolor "0" set crosshair "1" set statusbar_alpha "0.60" bind "t" "messagemode" bind "y" "messagemode2" // Network / Internet settings set rate "12000" set allow_download "0" // General keys bind "PAUSE" "pause" bind "~" "toggleconsole" bind "TAB" "scoreboard" bind "ENTER" "+use" bind "ESCAPE" "menu_main" bind "SPACE" "+use" bind "'" "inv_open" bind "," "+moveleft" bind "-" "sizedown" bind "." "+moveright" bind "/" "+mlook" bind "=" "sizeup" bind "[" "inv_prev" bind "\" "show_huds" bind "]" "inv_next" bind "`" "togglequickconsole" bind "r" "timerefresh" bind "n" "noclip" bind "p" "screenshot" // Multiplayer messages bind "INS" "say -= That's NOT Camper-Strike :) =-" bind "DEL" "say -= THX =-" bind "PGDN" "say -= LLLLAAAAGGGGG!!! :(((=-" bind "PGUP" "say -= NiCE ONE! =-" bind "HOME" "say -= DAMMMMMNNNNN! :) =-" bind "END" "say -= LOL:):) =-" // Video settings // Brightness set vid_fullbrightintensity "1.6" set gl_ext_gamma "2.5" set gl_modulate "20" set intensity "2.9" // Blood/Splatter Effects set cl_particles "1" set cl_particlevol "1" set gl_flashblend "0" set sv_violence "2" // Gibs OFF on 1 set gl_driver "opengl32" set gl_mode "4" set vid_fullscreen "1" set viewsize "100" set vid_gamma "0.799000" set vid_ypos "84" set vid_xpos "112" set vid_ref "gl" set vid_noshutdown "0" set sw_stipplealpha "0" set fov "90" // up to 110 is normal :) set gl_dynamic "0" set gl_vfog "0" set gl_vfogents "0" set gl_drawfog "0" set gl_mem "0" set gl_envmap "0" set gl_surfacesprites "0" set gl_polyblend "0" // no red-blood screen set cl_upspeed "230" set cl_predict "1" set gl_envmap "0" set gl_3dlabs_broken "1" set gl_swapinterval "1" set gl_ext_pointparameters "1" set gl_ext_multitexture "1" set gl_ext_gamma "2.5" set gl_ext_swapinterval "1" set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" set gl_particle_att_c "0.01" set gl_particle_att_b "0.0" set gl_particle_att_a "0.01" set gl_particle_size "40" set gl_particle_max_size "40" set gl_particle_min_size "2" set gl_vertex_arrays "0" set gl_no_error_check "1" set gl_subdivide_size "256" set gl_32bitatextures "0" set gl_24bittextures "1" set gl_brute_force_state "0" set gl_allow_software "1" set gl_texturesolidmode "default" set gl_texturealphamode "default" set gl_picmip "0" set gl_shadows "0" // 1337 stuff :) // Weapon visible ON/OFF alias g1 "bind v g2;weapon_visible 0" alias g2 "bind v g1;weapon_visible 1" bind v g1 //Shotcycler Script alias +scoreboard "scoreboard 1" alias -scoreboard "scoreboard 0" alias LW0 "wait;wait;wait;wait;wait" alias LW1 "LW0;LW0;LW0;LW0;LW0;LW0;LW0" alias LW2 "LW1;LW1;LW1;LW1;LW1;LW1;LW1" alias LW3 "LW2;LW2;lw2;lw2;lw2;LW2;LW2" alias +freeze "set clmfps1 $cl_maxfps;cl_maxfps 0" alias -freeze "set cl_maxfps $clmfps1" alias +ldown "set origpspeed $cl_pitchspeed;set cl_pitchspeed 9999;+lookdown" alias -ldown "set cl_pitchspeed $origpspeed;-lookdown" alias srj "+ldown;lw1;+attack;+moveup;lw1;+freeze;lw3;-freeze;-ldown;-attack;-moveup" bind "ALT" "srj" set win_noalttab "1" set cl_run "1" set cl_bob "0" set console "1" set flushmap "1" set p_gravity "800" set r_speeds "0" set gib_enable "1" set gl_round_down "0" set autoaim "1" // LOL :) only works in singleplayer set r_fullbright "0" set bob_pitch "0" set run_pitch "0" set bob_roll "0" set run_roll "0" set cheats "1" // LOL :) works also only in singleplayer set v_kicktime "0" set scr_conspeed "10000" set sv_frictionfactor "1.0" set cl_framefix "1" set cl_kick_time_warning "10" set cl_checkkick "1" set ai_debug_info "0" set developer "0" set play_intro "0" // No kick from servers set p_spamcount "10000000" set p_spamresetticks "3" set p_spamticks "2" set p_spamkick "0" // Audio / Sound Settings set cl_stereo_separation "0.4" set s_khz "22" set s_wavonly "0" set s_3d_provider "Microsoft DirectSound3D with Creative Labs EAX(TM)" set s_use_waveout "1" set s_use_mss_mixer "1" set s_max_channels "32" set s_use3d "1" set s_allow_uncached "0" set s_cine "1.0" set s_music "0" set s_volume "0.6" set s_initsound "1" set AudioEngDLL "audio.dll" //Multiplayer settings set hostname "DI-MeisterM's DK-Server" set fraglimit "20" set deathmatch "1" set dm_fast_switch "1" set dm_falling_damage "0" set dm_max_players "10" set dm_weapons_stay "1" echo DI-MeisterM's Config successfully loaded!